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Publications with Tag "online games" in Year 2014

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  • A Publish/Subscribe Network Engine Testbed for Multiplayer Games.
    César Cañas, Kaiwen Zhang, Bettina Kemme, Jörg Kienzle, and Hans-Arno Jacobsen.
    In Middleware Demos, 2014.
    Tags: pub/sub, pub/sub applications, publish/subscribe, online games
  • Publish/Subscribe Network Designs for Multiplayer Games.
    César Cañas, Kaiwen Zhang, Bettina Kemme, Jörg Kienzle, and Hans-Arno Jacobsen.
    In ACM/IFIP/USENIX 15th International Conference on Middleware, 2014.
    Acceptance rate: 18.75%.
    Tags: pub/sub, publish/subscribe, online games, middleware

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